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Dsync pubg fix
Dsync pubg fix













dsync pubg fix
  1. #DSYNC PUBG FIX UPDATE#
  2. #DSYNC PUBG FIX SOFTWARE#
  3. #DSYNC PUBG FIX OFFLINE#

I just hope they hire a few more developers, and maybe make a switch to Unreal Engine 5, which would especially help with the scope rendering using Nanite.

#DSYNC PUBG FIX SOFTWARE#

This is my basic guess at some of the issues, since I do a little bit of software engineering, but I haven't gone into game development that much. I can only imagine the same is true in-game.įor all we know, the game could run at a constant 120+ FPS on any system, but it's busy waiting or syncing for network requests that the FPS drops. I only mention async because even the UI gets hung up waiting for requests from their PHP servers sometimes.

dsync pubg fix

I feel like there just needs to be some basic optimizations done, as well as a heavy focus on asynchronousation and multithreading for tasks.

#DSYNC PUBG FIX OFFLINE#

This is reminiscent of when you spawn into an offline with bots and it suddenly drops in FPS once all the scavs spawn. On top of that, I noticed that in many raids, most specifically on shoreline, I will go from about 90-110 FPS (where I get 150+ offline with no bots) to 60-80 FPS a minute or two into raid. These are things I kind of wish BSG was more transparent about. Is that people DDOSing the servers? Is it the server hardware not being fast enough? Are there extreme optimizations needed for the server code? This indicates to me that the server is overloaded with a specific task. Usually, when the PlayerRTT starts to skyrocket, the server tick rate is around 40.

#DSYNC PUBG FIX UPDATE#

I mostly see the server update in the range of 40-64 fps (well below the "up to 120" that was promised), and the PlayerRTT, despite the actual ping being 5-25 ms most of the time, hovers around 75-150 ms, sometimes hitting the thousands. From my understanding, PlayerRTT is the latency after server calculations, and server update/time is the milliseconds per frame (tick) on the server, though you can do 1000/ms to get FPS or tickrate. If you pull up fps 3, it shows things like PlayerRTT and server update/time. I haven't done specific tests to quantify data, but I've looked at it enough to determine some trends. This is me just spit balling here, but I want to provide some thoughts in the interest that other people see them and maybe try to pay attention to it too. You don't have to share the same opinion I do. I'm sorry but that game gave me insane replay value and I laughed my ass off so many times playing it. But at a certain point, I am worried that Nikita's larger vision for this game will not reach fruition to a large audience past launch.Įdit 1: even though not the point of the post, I'm triggering a lot of people by saying PUBG was awesome. Unfortunately we all love this game so much that we put up with it for now. If you want us to ACCURATELY report cheaters to HELP YOU, you need to fix the DESYNC FIRST. This was the same shit that drove PUBG into the ground beyond recovery. Because right now it is IMPOSSIBLE to tell the difference between a cheater and server desync. If you aren't going to fix the cheating problem now, you need to prioritize fixing the desync. I hear that many hours a day and a dedicated team is spent trying to combat this issue, but I am losing faith because it's been one and a half months of insanity and no results that I can tangibly see. But honestly, I just want to say that from a consumer's perspective trying to beta test the game, it is embarrassing seeing top twitch streamers die multiple times in a row to cheaters in front of an audience of thousands. I fully understand that silence from BSG can be advantageous so cheaters don't know when bans are coming. Now it is almost nonexistent on twitch and there are few people that actively talk about the game. The devs took literally 2-3 years to fix the problems the community bitched about for ages despite having cashflow BEYONBD BELIEF. The problem is no one really plays the game or takes it seriously anymore. When I pick up the game now, it is smooth as butter and little to no cheaters. Unfortunately that game got crippled by desync and cheaters. Tarkov is the only other game that can give me adrenaline rushes thousands of hours in. Do whatever you can to survive, you have one life. PUBG was (in my opinion) one of, if not the, best FPS games I've ever played, which I also played at a competitive level.















Dsync pubg fix